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Modf

Defined in header <cmath>.

Description

Decomposes given floating point value num into integral and fractional parts, each having the same type and sign as num. The integral part (in floating-point format) is stored in the object pointed to by iptr.
The library provides overloads of std::modf for all cv-unqualified floating-point types as the type of the parameter num and the pointed-to type of iptr  (od C++23).
Additional Overloads are provided for all integer types, which are treated as double (od C++11).

Declarations

// 1)
constexpr /* floating-point-type */
modf ( /* floating-point-type */ num,
/* floating-point-type */* iptr );
// 2)
constexpr float modff( float num, float* iptr );
// 3)
constexpr long double modfl( long double num, long double* iptr );
Additional Overloads
// 4)
template< class Integer >
double modf ( Integer num, double* iptr );

Parameters

num - floating-point or integer value iptr - pointer to floating-point value to store the integral part to

Return value

If no errors occur, returns the fractional part of num with the same sign as num. The integral part is put into the value pointed to by iptr.

The sum of the returned value and the value stored in *iptr gives num (allowing for rounding).

Error handling

This function is not subject to any errors specified in math_errhandling.

If the implementation supports IEEE floating-point arithmetic (IEC 60559):

If num is ±0, ±0 is returned, and ±0 is stored in *iptr.
If num is ±∞, ±0 is returned, and ±∞ is stored in *iptr.
If num is NaN, NaN is returned, and NaN is stored in *iptr.
The returned value is exact, the current rounding mode is ignored.

Notes

This function behaves as if implemented as follows:

double modf(double num, double* iptr)
{
#pragma STDC FENV_ACCESS ON
int save_round = std::fegetround();
std::fesetround(FE_TOWARDZERO);
*iptr = std::nearbyint(num);
std::fesetround(save_round);
return std::copysign(std::isinf(num) ? 0.0 : num - (*iptr), num);
}

The additional overloads are not required to be provided exactly as Additional Overloads. They only need to be sufficient to ensure that for their argument num of integer type,
std::modf(num, iptr) has the same effect as std::modf(static_cast<double>(num), iptr).

Examples

#include <cmath>
#include <iostream>
#include <limits>

int main()
{
double f = 123.45;
std::cout
<< "Given the number " << f << " or "
<< std::hexfloat << f << std::defaultfloat
<< " in hex,\n";

double f3;
double f2 = std::modf(f, &f3);
std::cout
<< "modf() makes "
<< f3 << " + " << f2
<< '\n';

int i;
f2 = std::frexp(f, &i);
std::cout
<< "frexp() makes "
<< f2 << " * 2^" << i
<< '\n';

i = std::ilogb(f);
std::cout
<< "logb()/ilogb() make "
<< f / std::scalbn(1.0, i) << " * "
<< std::numeric_limits<double>::radix
<< "^" << std::ilogb(f) << '\n';

// special values
f2 = std::modf(-0.0, &f3);
std::cout
<< "modf(-0) makes "
<< f3 << " + " << f2
<< '\n';
f2 = std::modf(-INFINITY, &f3);
std::cout
<< "modf(-Inf) makes "
<< f3 << " + " << f2
<< '\n';
}
Possible Result
Given the number 123.45 or 0x1.edccccccccccdp+6 in hex,
modf() makes 123 + 0.45
frexp() makes 0.964453 * 2^7
logb()/ilogb() make 1.92891 * 2^6
modf(-0) makes -0 + -0
modf(-Inf) makes -INF + -0

Modf

Defined in header <cmath>.

Description

Decomposes given floating point value num into integral and fractional parts, each having the same type and sign as num. The integral part (in floating-point format) is stored in the object pointed to by iptr.
The library provides overloads of std::modf for all cv-unqualified floating-point types as the type of the parameter num and the pointed-to type of iptr  (od C++23).
Additional Overloads are provided for all integer types, which are treated as double (od C++11).

Declarations

// 1)
constexpr /* floating-point-type */
modf ( /* floating-point-type */ num,
/* floating-point-type */* iptr );
// 2)
constexpr float modff( float num, float* iptr );
// 3)
constexpr long double modfl( long double num, long double* iptr );
Additional Overloads
// 4)
template< class Integer >
double modf ( Integer num, double* iptr );

Parameters

num - floating-point or integer value iptr - pointer to floating-point value to store the integral part to

Return value

If no errors occur, returns the fractional part of num with the same sign as num. The integral part is put into the value pointed to by iptr.

The sum of the returned value and the value stored in *iptr gives num (allowing for rounding).

Error handling

This function is not subject to any errors specified in math_errhandling.

If the implementation supports IEEE floating-point arithmetic (IEC 60559):

If num is ±0, ±0 is returned, and ±0 is stored in *iptr.
If num is ±∞, ±0 is returned, and ±∞ is stored in *iptr.
If num is NaN, NaN is returned, and NaN is stored in *iptr.
The returned value is exact, the current rounding mode is ignored.

Notes

This function behaves as if implemented as follows:

double modf(double num, double* iptr)
{
#pragma STDC FENV_ACCESS ON
int save_round = std::fegetround();
std::fesetround(FE_TOWARDZERO);
*iptr = std::nearbyint(num);
std::fesetround(save_round);
return std::copysign(std::isinf(num) ? 0.0 : num - (*iptr), num);
}

The additional overloads are not required to be provided exactly as Additional Overloads. They only need to be sufficient to ensure that for their argument num of integer type,
std::modf(num, iptr) has the same effect as std::modf(static_cast<double>(num), iptr).

Examples

#include <cmath>
#include <iostream>
#include <limits>

int main()
{
double f = 123.45;
std::cout
<< "Given the number " << f << " or "
<< std::hexfloat << f << std::defaultfloat
<< " in hex,\n";

double f3;
double f2 = std::modf(f, &f3);
std::cout
<< "modf() makes "
<< f3 << " + " << f2
<< '\n';

int i;
f2 = std::frexp(f, &i);
std::cout
<< "frexp() makes "
<< f2 << " * 2^" << i
<< '\n';

i = std::ilogb(f);
std::cout
<< "logb()/ilogb() make "
<< f / std::scalbn(1.0, i) << " * "
<< std::numeric_limits<double>::radix
<< "^" << std::ilogb(f) << '\n';

// special values
f2 = std::modf(-0.0, &f3);
std::cout
<< "modf(-0) makes "
<< f3 << " + " << f2
<< '\n';
f2 = std::modf(-INFINITY, &f3);
std::cout
<< "modf(-Inf) makes "
<< f3 << " + " << f2
<< '\n';
}
Possible Result
Given the number 123.45 or 0x1.edccccccccccdp+6 in hex,
modf() makes 123 + 0.45
frexp() makes 0.964453 * 2^7
logb()/ilogb() make 1.92891 * 2^6
modf(-0) makes -0 + -0
modf(-Inf) makes -INF + -0