std::ranges::destroy_at() algorithm
- since C++20
// (1)template< std::destructible T >constexpr void destroy_at( T* p ) noexcept;If T is not an array type, calls the destructor of the object pointed to by p, as if by p->~T().
Otherwise, recursively destroys elements of *p in order, as if by calling std::destroy(std::begin(*p), std::end(*p)).
The function-like entities described on this page are niebloids.
Parameters
p | A pointer to the object to be destroyed. |
Return value
(none)
Complexity
O(1)
Exceptions
The exception thrown on construction of the elements in the destination range, if any.
Possible implementation
destroy_at(1)
struct destroy_at_fn{ template<std::destructible T> constexpr void operator()(T *p) const noexcept { if constexpr (std::is_array_v<T>) for (auto &elem : *p) operator()(std::addressof(elem)); else p->~T(); }};inline constexpr destroy_at_fn destroy_at{};Notes
destroy_at deduces the type of object to be destroyed and hence avoids writing it explicitly in the destructor call.
When destroy_at is called in the evaluation of some constant expression e,
the argument p must point to an object whose lifetime began within the evaluation of e.
Examples
#include <iostream>#include <memory>#include <new>struct Tracer{ int value; ~Tracer() { std::cout << value << " destructed\n"; }};int main(){ alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8]; for (int i = 0; i < 8; ++i) new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer)); std::ranges::destroy_at(ptr, ptr + 8);}0 destructed1 destructed2 destructed3 destructed4 destructed5 destructed6 destructed7 destructedHover to see the original license.